
Half-Life
Valve · 1998
8.8 out of 10
Excellent
out of 10 on Jeggy · 19 players
0 reviews · 0 likes
8.8 out of 10
Excellent
out of 10 on Jeggy · 19 players
0 reviews · 0 likes
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About
Half-Life is a 1998 first-person shooter (FPS) game developed by Valve Corporation and published by Sierra Studios for Windows. It was Valve's debut product and the first game in the Half-Life series. The player assumes the role of Gordon Freeman, a theoretical physicist who must escape from the Black Mesa Research Facility after it is overrun by aliens following a disastrous scientific experiment. Its gameplay consists of diverse combat, exploration and puzzles.
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Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads through the facility. He arrives at the Anomalous Materials Lab, his work place, and he is informed by the security officer that the scientists have a special experiment today, so he goes to the locker room and puts on the hazard suit. He goes to the lab's lower levels, and arrives at the Anti-Mass Chamber, where he is instructed that the specimen to be used that day is the rarest and also the most unstable specimen. He is tasked with pushing the specimen into the scanning beam of the Anti-Mass Spectrometer for analysis. However as soon as he pushes it, it explodes, and creates a sudden catastrophe called a "resonance cascade", opening a portal between Earth and a dimension called Xen. Freeman is apparently teleported to an alien planet and catches glimpses of various alien lifeforms, including a circle of Vortigaunts, shortly before blacking out.
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What’s new
Patch notes
October 2, 2024 UpdateFixed HLTV startup crashes and incompatibility with 25th anniversary maps. Fixed memory leak that caused a crash after repeatedly changing brightness or gamma. Enabled /LARGEADDRESSAWARE to support mods with large memory requirements.. Miscellaneous mod compatibility fixes. Miscellaneous security…
Patch notes
December 22, 2023 UpdateFixed multiplayer team setup in Disposal. Fixed Tau Cannon shots always counting as headshots if they reflected off a wall and hit the player who fired. Fixed several minor HUD layout issues. Miscellaneous security fixes.
Patch notes
December 12, 2023 UpdateFixes for joining games through invites and Steam friends list. Miscellaneous UI fixes for Dedicated Servers. Fixed an occasional crash when opening the scoreboard. Fixed camera movement after death in multiplayer. Fixed crash when creating a server if the server creator's Steam name was entirely…
Patch notes
December 1, 2023 UpdateFixed crash when modifying certain video settings in a multiplayer match. Fixed server browser issues after modifying video settings. Fixed local player not showing up in player count on a listen server using Steam Networking. Fixed rare corrupted lighting rendering bug in some maps.
Patch notes
November 29, 2023 UpdateFixed lighting rendering issues on some AMD GPUs. Fixed mods with their own localization files not loading default strings from updated localization files in Half-Life. Fixed one dying scientist in Half-Life: Uplink saying incorrect dialogue. Added "Use shaders" checkbox for the video options…
Patch notes
November 22, 2023 UpdateFixed timing for the sequence where a tentacle grabs a scientist in Blast Pit. Fixed underwater fog rendering in OpenGL. Fixes for UI layout in mods. Fixed rare crash that would occur when an RPG rocket was destroyed. Fixed the audio DSP filter (room_type) not being reset between multiplayer maps…
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